<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>So-You-Want-to-Learn-C++ on Loki Astari</title><link>https://lokiastari.com/tags/So-You-Want-To-Learn-C++/</link><description>Recent content in So-You-Want-to-Learn-C++ on Loki Astari</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 02 Dec 2013 12:00:11 -0800</lastBuildDate><atom:link href="https://lokiastari.com/tags/So-You-Want-To-Learn-C++/index.xml" rel="self" type="application/rss+xml"/><item><title>Control Flow</title><link>https://lokiastari.com/posts/ControlFlow/</link><pubDate>Mon, 02 Dec 2013 12:00:11 -0800</pubDate><guid>https://lokiastari.com/posts/ControlFlow/</guid><description>C++ for beginners. Part 5 Control Flow. So far, we have demonstrated basic programs that do a single task without making any decisions. Most (all but the most trivial) programming languages provide decision-making constructs (Conditional Branching).</description></item><item><title>Functions</title><link>https://lokiastari.com/posts/Functions/</link><pubDate>Sun, 24 Nov 2013 09:22:04 -0800</pubDate><guid>https://lokiastari.com/posts/Functions/</guid><description>C++ for beginners. Part 4 Functions. All C++ applications must have at least one function called `main()`. Additionally, you can have user-defined functions that encapsulate individual tasks, thus making the code cleaner and easier to read. Therefore, this is a helpful feature if you repeat the same task repeatedly with only slight variations.</description></item><item><title>Variables</title><link>https://lokiastari.com/posts/Variables/</link><pubDate>Tue, 19 Nov 2013 09:15:16 -0800</pubDate><guid>https://lokiastari.com/posts/Variables/</guid><description>C++ for beginners. Part 3 Variables. In most programming languages, you have the concept of variables. These are named objects that hold a value (more formerly referred to as state). By manipulating a variable, you manipulate the state of the object the variable refers to.</description></item><item><title>Common Mistakes</title><link>https://lokiastari.com/posts/CommonMistakes/</link><pubDate>Mon, 18 Nov 2013 08:58:28 -0800</pubDate><guid>https://lokiastari.com/posts/CommonMistakes/</guid><description>C++ for beginners. Part 2 Common Mistakes</description></item><item><title>Hello World</title><link>https://lokiastari.com/posts/HelloWorld/</link><pubDate>Tue, 12 Nov 2013 07:59:11 -0800</pubDate><guid>https://lokiastari.com/posts/HelloWorld/</guid><description>C++ for beginners. Part 1 Hello World. I keep trying to think about something big and interesting to write about. But that is just not working. All my time is spent trying to think of the blockbuster idea; which just gets in the way of writing. So, let&amp;#39;s start with the small things. If I can get into the habit of writing something a couple of times a week. Then maybe we can work up to interesting stuff.</description></item></channel></rss>