Recent Posts

Socket Protocols

In the previous articles I have used a very simplistic protocol. In real world situations this simple protocol is not sufficient. To provide a more robust connection between client and server a commu

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C++ Wrapper for Socket

The last two articles examined the "C Socket" interface that is provided by OS. In this article I wrap this functionality in a very simple C++ class to provide guaranteed closing and apply a consisten

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Socket Read/Write

## Checking read/write success The `read()` and `write()` command can fail in a couple of ways but can also succeed without reading/writing all the data, a common mistake is not to check the amount

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Socket Programming in C

Building a simple client/server application is the common first internet based applications developers attempt. These applications are built on top of the socket communication library, but socket pro

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Memory Resizing

So I never really considered why the resize of vector used a constant expansion of 1.5 or 2 (in some popular implementations). That was until I did my previous article Xseries ["Vector"]({{config.sit

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Vector - The Other Stuff

So the C++ standard specifies a set of requirements for containers. Very few requirements are specified in terms of containers so adhering to these exactly is not required (unless you want to be cons

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